As mentioned in the section about the parts of a skin, a font is defined by an image and a description file. You can place the characters anywhere in the image, but make sure that their position and size is given in the description file exactly.
The font description file (with .fnt extension) can have
comments like the skin configuration file starting with '
#', but only at the beginning of the line). The file must have a line
in the form
"char" = X, Y, width, height
Y specify the position of the
char character in the image (
0,0 is the
upper left corner).
the dimensions of the character in pixels. The character
shall be in UTF-8 encoding.
This example defines the A, B, C characters using font.png.
; Can be "font" instead of "font.png". image = font.png ; Three characters are enough for demonstration purposes :-) "A" = 0,0, 7,13 "B" = 7,0, 7,13 "C" = 14,0, 7,13
Some characters have special meanings when returned by some of the variables
used in dlabel. These characters are meant
to be shown as symbols so that things like a nice DVD logo can be displayed
instead of the character '
d' for a DVD stream.
The following table lists all the characters that can be used to display symbols (and thus require a different font).
|f||stream is a file|
|a||stream is a CD|
|v||stream is a Video CD|
|d||stream is a DVD|
|u||stream is a URL|
|b||stream is a TV/DVB broadcast|
|c||stream is a cue sheet|